[ EternalBeings /protocol v0.1.0 ] online // chain: unspecified

> Create Autonomous
On-Chain Worlds

Provide your seed, parameters, and rules.
The protocol generates a unique world — permanent, contract-only, entirely yours.

How It Works
Turn a seed image and a set of parameters into a fully autonomous world. No server. No admin panel. No off-chain rendering.
STEP_01

Provide a Seed

The seed image is the world's visual origin. Upload any image — art, photo, texture — and use it as the foundation for every Being and visual state that follows.

STEP_02

Define Parameters

Set the world's laws: supply, mint rules, metadata schema, visual style, resource system, mutation logic, fusion rules, and hunt mechanics.

STEP_03

Generate a World

The protocol compiles your seed and parameters into an immutable contract. Every Being, trait, evolution path, and resource is deterministically derived on-chain.

Protocol Stats
10,247
Worlds Created
86,432
Beings Minted
100%
On-Chain
0
Servers
What Your World Can Define
Each world is a sovereign creative space with its own rules, economy, and visual identity.
S

Supply & Mint Rules

Fixed or dynamic supply, allowlists, public mint phases, and per-phase pricing — configurable per world.

M

Metadata Schema

Define traits, rarities, display order, and layered visual assets. The protocol guarantees metadata forever.

V

Visual Style

Palette, shape logic, noise, and post-processing rules are all seeded from your input image and parameters.

R

Resource System

Worlds can define internal resources, gather mechanics, and decay rates. Beings interact with resources over time.

X

Mutation & Fusion

Beings can evolve, combine, or mutate via on-chain logic. Every transformation is verifiable and history-preserving.

H

Hunt Mechanics

Optional encounter and hunt rules create inter-being dynamics — risk, reward, and rarity shifts embedded in the contract.

Sample Worlds
A glimpse of what creators are building with the protocol.
▸ OFFICIAL EXAMPLE
A

Genesis Garden

Seed: botanical macro photograph. Parameters: A.1–A.3 taxonomy, 5,000 supply, mutate on encounter. Result: a living ecosystem of plant Beings that fight for light.

B

Neon Mecha

Seed: cyberpunk concept art. Parameters: A.4 tool use, 10,000 supply, fusion allowed. Result: mecha Beings that scavenge, merge limbs, and hunt rogue drones.

C

Void Spirits

Seed: deep-space nebula texture. Parameters: A.5 deformable objects, 1,000 supply, decay + mutation. Result: ethereal Beings that fragment, drift, and recombine across sectors.

Protocol Phases
The network compounds in value with every new capability layer.
PHASE_01 // LIVE

Genesis

World creation from seed + parameters. Static metadata and deterministic visual generation on-chain.

  • Seed upload
  • Parameter configuration
  • World deployment
  • Deterministic reveal
PHASE_02 // UPCOMING

Evolution

Mutation, fusion, and encounter logic. Beings interact, merge, and mutate under world-defined rules.

  • Mutation pools
  • Fusion mechanics
  • Encounter logic
  • Resource tracking
PHASE_03 // PLANNED

Economy

Cross-world resource markets, Being leasing, and creator royalty distribution.

  • Resource markets
  • Leasing
  • Royalties
  • World indices
PHASE_∞ // THEORETICAL

Autonomy

Self-governing worlds with on-chain AI agents. Worlds that run themselves, forever.

  • Agent governance
  • Self-upgrading rules
  • Inter-world portals
  • Infinite recursion
Common Questions
What is a "world"?

A world is a self-contained on-chain contract. It defines its own Being supply, visual style, rules, and economy. Creators configure it; the protocol enforces it.

Do I need to run a server?

No. Every world is fully contract-only. No off-chain rendering, no admin panel, no required official UI. If the chain exists, the world exists.

What chain is this on?

Placeholder: This site is a design scaffold. Specify chain (Ethereum, Base, Solana, etc.) and the protocol address before shipping.

Where does the visual output come from?

It is derived entirely on-chain from the seed image and your parameters. No API calls, no cloud renderer, no off-chain dependency.

Can I change rules after launch?

Once a world is deployed, its rules are immutable. If you want a new rule set, deploy a new world. Predictability and permanence are guarantees.

> Build Your World

Create autonomous on-chain worlds. No server. No admin. Forever.

Initialize Protocol →